Browsing articles tagged with " Burn the Rope"
Mar
29
2011

The Making of Burn The Rope (Part 2 of 2)

dave_4

Creation At first we only had an artist free, Jamie R.to start work on the project. All of our programmers were busy on other projects so the art started out without any working prototype to test it in. He came up with the Wickman character, the cottage screen and the first pass at all the bugs. He was also able to create over 200 level designs. Then a new project had started up and Jamie’s [...]

Mar
22
2011

Burn the Rope: From The Art Side

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“Rename of the Game”  This might be an interesting tidbit – for the early part of Burn the Rope’s development we were actually planning on calling it Firebug.  We rather liked that name!  Jamie R. who was the initial artist on the team had done some great logos using that name, and he created the little flame guy called Wickman and had him chasing a cowering and flaming bug.  The name Firebug stood out and had a [...]

Mar
18
2011

Big News for Burn the Rope from Big Blue Bubble, iPads Join the Fun!

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(March 18, 2011) Big Blue Bubble’s Burn the Rope is bigger and better than ever with a version for the iPad launching today! Now is the time to join in the flame-lighting fun with bigger graphics, brighter fire, and Wickman as you’ve never seen him before! Burn the Rope HD also features an innovative new touch control scheme exclusive to the iPad that lets players rotate the puzzle on-screen. Burn the Rope is a casual puzzle title that was originally [...]

Mar
15
2011

Welcome to Big Blue Bubble’s Blog – Meet Damir Slogar

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  “Welcome to Big Blue Bubble”…This is the greeting you get when you step off the 9th floor.  This is also the overall feeling one gets when you first start working with the London, Ontario based gaming company.  As you walk around, the perceptions that you would have of guys playing video games, having fuzball or pool tournaments is not really what goes on here… well, not until you hit lunch time at least… Big Blue Bubble [...]

Mar
14
2011

The Making of Burn The Rope (Part 1 of 2)

Dave_1

The First Spark I’ve had many people ask me how I came up with such a unique game play mechanic for “Burn the Rope” so I thought I’d share the answer with everyone. When brainstorming for game ideas I thought it would be interesting to take an extremely basic approach and not ask myself what would be a cool game but instead ask what things in life we have evolved to enjoy. I could go [...]

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