Browsing articles tagged with " Wickman"
Mar
29
2011

The Making of Burn The Rope (Part 2 of 2)

dave_4

Creation At first we only had an artist free, Jamie R.to start work on the project. All of our programmers were busy on other projects so the art started out without any working prototype to test it in. He came up with the Wickman character, the cottage screen and the first pass at all the bugs. He was also able to create over 200 level designs. Then a new project had started up and Jamie’s [...]

Mar
14
2011

The Making of Burn The Rope (Part 1 of 2)

Dave_1

The First Spark I’ve had many people ask me how I came up with such a unique game play mechanic for “Burn the Rope” so I thought I’d share the answer with everyone. When brainstorming for game ideas I thought it would be interesting to take an extremely basic approach and not ask myself what would be a cool game but instead ask what things in life we have evolved to enjoy. I could go [...]